A face to face group meeting today with insights from several different minds. In explaining the project, it's focus, development and goals ten-thousand seven hundred and twenty-one times each explanation clarified the thought process for me at least. In doing this it makes creating the UX map and instructions that much easier in future.
Some things discussed were ideas that could be implemented on top of what we currently had. Some issues were raised about engaging with the content itself (the books) I expressed the issue with availability however I have taken note of this and will figure if there is a way to incorporate the idea. It was explained that perhaps the books wouldn't have to be specific and perhaps a picture taken on the phone would suffice. Other ideas were a leading journey through the library instead of a go out and find. One clue to the next. I considered this in earlier stages, however when I came to map the route I found it would be easier on Hiram if he only had to worry about AR and modelling. This is not to say I am discarding the idea, I can certainly think of a way to incorporate it using the paintings on a secret route to a secret reward, granted we have the extra time and funds. All these ideas considered I put them in the 'wants' category for now, as we need to focus on the 'needs' (which we discussed is the bare minimum to run the event). In approaching the project from this method we will definitely have a run-able event by the end of this, and anything we can add on top will enhance the experience.
One last thing about things discussed was the bodyguard which with a bit of back and forth realized we would probably need to budget a pay rate for them. This led to the incentive which some thought would detract from the goal of the event to get people involved in the library. While this raised some issues in my head I set them aside and see what the testing can tell is for now. The other thing that came up was how the concept of advertising for the AUT shops would perhaps subsidize the prize and hopefully lessen our rather generous budget.
Progress wise many things were revealed today, we now know the AR aspect is working and fully functional under a variety of conditions. With this in place the next steps are much simpler and more 'fun'. With working targets we can now at the very least work on the catalogue so by Monday we have a working version to test in the coming week.
Unfortunately one of my instructions may have been lost on the online communication, thankfully it is not a huge deal as there is the weekend to work on it, and it should not take more than that amount of time. As long as the goal is met at the time then the progress will continue as planned.
The week to come will include testing, testing and testing. In testing I've asked everybody to ensure that they also test the non-verbal communication aspect and analyse that as well. While testing I've set Ke and Simon the task to collect images to use in the promotional material which they will be working on at the same time. I've set Hiram to work on creating the objects on Unity based off the sketches produced over the weekend.
The team is working well and a busy week is to come. My next steps are to talk to AUT campuses food distributors and work out a deal with them. Hopefully a response from AUSM would lead to that happening in a much better setting. In writing this I realize I know somebody in AUSM as a leader so I might ask them to help me set up a proper meeting.
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